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Lead
Story. July 17, 2001 Stormy WeatherDark
clouds gathered a foreboding minion above the city.
Lightning sliced the haze and sent shocks of fear and noise through the
stifling air. But conditions
stagnated and held an intimidating pall, only occasionally smacking a random
block or two with poker-chip sized rain.
The
great dark anvils laden with fury seemed to circle, furious and imminent. Hank
was hosting. And as the bangers smoked and charred on the grill and the felt
laid, he
toiled peacefully. Jokes and barbed jibes were lobbed around. Hank seemed to be having fun.
Sitting proudly in his shit-brown club chair 'rescued' from some defunct grand hotel, Hank
smacked his lips and pointed, sandwich in hand, about the current hot topic of our
aging cadre: dental work. Gesticulating (his great wingspan and length
belied by his slight build,) he appeared cartoonish and non-threatening. The
first argument precipitated gently.
A familiar and comical bout instigated by Koneo, who during a typical
misdeal, raised the ire and strident fury of Redcard and Hank.
Koneo called "low in hole-5 card stud-single replace-low spade
splits with high hand," a challenging game for any dealer, but
especially Kenny. The fuck-up came on 5th street, which he dealt
down, clearly a mistake, but the resourceful dealer fibbed and claimed he had
called it earlier. Hank
settled back uncharacteristically and resumed his repose, making only a passing
comment about noise and neighbors. Koneo
waited patiently for the deal to come round to Hank and backhanded his
retaliation for the previous argument. "Are
we playing 5 or 6 cards?" he obstinated. Hank always plays 5 card games
with a table of eight. Hank, as
usual, offered no reply. "Are
we playing 5 or 6 cards?" Koneo
slides into the role of "Poker Speed-Bump" like an old pair of jeans.
He wears the moniker well and can vacillate in and out of it like Richard
Simmons in a room full of closets. But
he soon gave in to the pressure of 14 glaring eyeballs and discontinued his
filibuster. Lymie
spilled a beer on Redcard. Chowhound
knocked over a bottle, which he claimed was empty and, demonstrating the fact by
upturning it, looked genuinely surprised when it’s incriminating contents
flowed onto the felt. These
classic examples of poker buffoonery contributed to the jocular mood.
We were having fun. Which is
to say we were being loud. And
during the last few incidents, Hank’s concern for noise and neighborliness
caused him to open and close the windows onto the street repeatedly. “If you guys can’t keep quiet I gotta shut the
windows,” he said sealing the room, closing it off to the only source of fresh
air. The other players all in
unison pondered this perverse behavior. Hank
wanting quiet? He was by far
the loudest member of the game. Howling
Hank, Mr. AAAAAHHHHOOOOOOH? Negative
ions filled the air outside. The
faint plinking of rain falling on the tired and faded exteriors of decaying
Audis, VWs, and Volvos parked on the street outside began and revved a steady
crescendo. The darkly luminous mass visible through the slit of sky
viewable from the re-opened windows roiled and flickered with electric anger.
But the players never noticed. Another storm was brewing.
The charged atmosphere about the table intensified.
The curious and hypocritical turn by Hank incited in everyone a desire to
give a bit of payback for the years of weekly concussive verbal torment at the
hands of our suddenly sensitive host. I
don’t remember who fired the first shot: probably Koneo, but he didn’t have
a chance. There was a terrific
flash. Hank rose slowly and
deliberately, his mouth awash in foaming apoplexy.
I reeled in the crisis of the moment, as I was within range of his
swinging barbed-wire arms. “THAT'S IT! YOU'RE
ALL OUT! GAME OVER.” A
clutch of gnarled fingers whizzed past my nose and met it’s counterpart at the
center of the table upon the blood red felt.
The fingers locked and scooped up, indiscriminately, a mass of chips and
cards stuffing them into the case, symbolically and genuinely signaling his
serious intent. “EVERYBODY OUT.
GAME OVER!” he said thumbing towards the door.
“GOOD NIGHT. SEE YA. GET OUT.” And
he vanished up the jagged staircase into the lofty nether regions of the triplex. We
all remained seated, dumbstruck and blinking.
It took less than 5 seconds to accept the finality of the moment.
It was 11:10pm. As
we shuffled out into the sky-split evening, the pelting rain and hostile cloud
cover prevented conversation. But
all thoughts turned to what to do about the ‘Hank Problem?’
The autopsy of the evening would be thorough.
There would be much discussion. Conclusions
would have to be made. Stay tuned. See all the action in time-lapse photography. Click each Picture to enlarge: |